» Check out our resources section for more code samples on various topics
Primer - Introduction to DirectX and our tutorials | |
On this page you'll find a guide to get started with Managed DirectX (MDX) from scratch and how the resources on this site fit in to help you on your way. As mentioned on the Basics tutorial page, we have various resources available for coders who want to get into MDX programming, but they may not always be that easy to find. In this primer we'll point you to the various resources and lay down a basic path of how to go about learning MDX. » View this tutorial |
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General MDXInfo tutorial FAQ | |
We decided to put some questions together in a little FAQ here to clarify a few things on HLSL and some of our tutorials in general. If something in our tutorials doesn't particularly make sense, please check this page first. » View this tutorial |
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Simple Vertex Shader | |
No color yet, but this is a good beginning. » View this tutorial |
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Diffuse Vertex Shader | |
Let's add some color. » View this tutorial |
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Texture Vertex Shader | |
Texture is a very important component to making games more realistic. » View this tutorial |
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Diffuse Light Vertex Shader | |
Another component that makes for better realism is light. We look at light in this tutorial. » View this tutorial |
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Simple Pixel Shader | |
Another component that makes for better realism is light. We look at light in this tutorial. » View this tutorial |
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