» Check out our resources section for more code samples on various topics
General MDXInfo tutorial FAQ | |
We decided to put some questions together in a little FAQ here to clarify a few things on HLSL and some of our tutorials in general. If something in our tutorials doesn't particularly make sense, please check this page first. » View this tutorial |
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C-Unit (Chad's) Managed DirectX tutorials | |
Chad provides some very good tutorials about the basic stuff too, as well as various more advanced tutorials on creating your own GUI system, rendering terrains, doing view frustrum culling and much more. He also wrote the excellent Code2HTML tool we're using over here at MDX info. » View these tutorials |
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Codesampler's C++ DirectX samples | |
Codesampler provides a vast resource of code samples for unmanaged (C++) DirectX. Even though these cannot be used directly in Managed DirectX, they are very good examples of how certain effects can be implemented in DirectX and they can be relatively easy ported to MDX to get the effect you need. » View these tutorials |
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Toymakers's C++ DirectX tutorials | |
Toymaker provides DirectX tutorials for C++, but he explains very well what is going on and why the tutorials work the way they do. Just a must-visit site for any beginning 3D programmer and the game techniques section is very useful for all levels. » View these tutorials |
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RobyDX Managed DirectX VB.NET tutorials | |
The RobyDX site is an italian website which contains 60+ tutorials on various subjects written in VB.NET. I'm afraid my Italian isn't what it should be, but it looks like a valuable resource for anyone able to read Italian and the code should be interesting for VB.NET and C# coders alike. » View these tutorials |
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