Dissecting ShipHo! | |
In this article series we'll take a closer look at Rim's 4e4 entry called ShipHo! It was implemented in only three weeks, so it's not a completely finished game by a long shot, but we'll use it to show how various game mechanics can be implemented in MDX. » View this article |
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Source code for BrainBall | |
BrainBall is a game we designed and implemented for the . We've used various techniques presented here on MDXInfo in the game, to show how these can be implemented in a complete game environment. A brief overview of these techniques and the complete source can be found in this article. » View this article |
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