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Game programming   Last update: May 8 2006

Managed DirectX Hotlabs
Pieter is presenting a series of Game Development Hotlabs using Managed DirectX over at Durban, South Africa in collaboration with IT Intellect. These labs are focussed on getting a framework up and running and developing games with it. In this article you'll find the presentations and accompanying samples for these Hotlabs, which provide a solid introduction to MDX and beyond.

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About video memory
Video memory can be quite a difficult subject to get comfortable with, especially with all the different terminology in existence for it today. Fortunately for us mortals, Simon O'Connor has written up a detailed overview on the subject with some common pitfalls and performance implications, which you'll find in this article.

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